Monday, May 7, 2012

Monster Testing

Lately I've been testing a few things with the monster . I'v worked out the most logical and economical way in creating the compositions so as to not have any unnecessary clutter and make the compositions as easy to follow and easy to edit/animate as possible.

Also as the turbulent displacement effect manipulates the eye beyond being capable of portraying an emotion, I have begun testing color schemes to represent the emotion of the character, both with the eyes and the glow of its body shape.

I have begun a thumb nailing some looks.




Also here is a test I did to see what colors I would get in the transition when animating from a diffused green/blue look to a more formidable yellow and red combination.

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